Recently Changed PagesEmerald Animal AI WikiaMain PageIntroductionTutorialsCode ReferencesExample ScriptsSolutions to Possible IssuesBlog postsMafuta1967/Emerald Demo Scenes don't work with Unity 5.6.0f1Recent blog posts
Emerald Animal AI Wikia
All Contributors
No replies yet.
A FANDOM User

Collisions and similar issues

A couple of points I noticed:

1. When setting up a character/animal and hitting play in Unity the AI object seems to float a small amount above the ground. Animation etc seems fine and I have checked it is not hte animation causing the issue. Almost like the colliders are pushing it a bit above the ground. (I have tried moving the sphere and box collider to no avail)


2. When chasing or approaching an AI I seem to randomly hit an invisible wall, or in extreme instances actually walk up into thin air above the AI. Is this related to the rigger radius somehow?


3. Lastly, I can walk through my AI. Are you planning on capsule colliders or can I add one easily? I had a go but didn't have much success.


Essentially it looks like there are issues around the colliders so some documentation on that would be useful.

0 0
  • Upvote
  • Reply
No replies yet. Be the first!
Write a reply...